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Memories of Ice (Malazan Book of the Fallen) von Steven Erikson
EUR 5,45
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House of Chains (Malazan Book of the Fallen) von Steven Erikson
EUR 5,45
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Midnight Tides (Malazan Book of the Fallen) von Steven Erikson
EUR 5,45
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Reaper's Gale: Malazan Book of the Fallen 07 (Malazan Book of the Fallen) von Steven Erikson
EUR 9,45
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Bonehunters: 6 (The Malazan Book of the Fallen) von Steven Erikson
EUR 9,95
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Gardens of the Moon concerns the military campaign by the Malazan Empire to capture the last remaining Free City on the Gernsbackian continent. War is waged with conventional soldiers as well as powerful magicians, and gods mix with mortals in a complex, but rewarding, series of narrative threads that come chiefly out of the school of Feist's Magician, although there is also something of the flavour of Gavriel Kay's celebrated Fionavar books. The moon of the title is a wonderfully grand conception, a sort of floating mountain that moves through the skies of the war-striken continent, and is the home of the 'Son of Darkness'. The various magical battles are splendidly written, and the characters are well realised. Rewardingly mellow and fiendishly readable. --Adam Roberts
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From Publishers Weekly
In this sprawling fantasy epic of the Malazan empire at war with its enemies and itself, the first of a projected 10-volume series, Canadian newcomer Erikson offers many larger-than-life scenes and ideas, but his characters seem to shrink to fit the story. Perhaps they need to stay small enough for the reader to keep them all in mind. Jumping often between plot lines, the novel follows Ganoes Stabro Paran from his boyhood dreaming of soldiers to his escape from imperial service. Paran travels on journeys of body and soul, going from innocent to hardened rebel against gods and empire without losing his moral core. Other characters may go further, to death and back even, but none is as sharply portrayed. The book features a plethora of princes and paupers, powers and principalities, with much inventive detail to dazzle and impart a patina of mystery and ages past. The fast-moving plot, with sieges, duels (of sword and of spell), rebellions, intrigue and revenge, unearthed monsters and earth-striding gods, doesn't leave much room for real depth. Heroes win, villains lose, fairness reigns, tragedy is averted. Erikson may aspire to China Miéville heights, but he settles comfortably in George R.R. Martin country.
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-- Dieser Text bezieht sich auf eine vergriffene oder nicht verfügbare Ausgabe dieses Titels.
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